{"version":"https://jsonfeed.org/version/1","title":"Max Isom","home_page_url":"https://maxisom.me","feed_url":"https://maxisom.me/feed.json","description":"Max Isom's personal website","icon":"https://maxisom.me/images/favicon/android-chrome-512x512.png","items":[{"id":"https://maxisom.me/posts/applying-5-million-pixel-updates-per-second","url":"https://maxisom.me/posts/applying-5-million-pixel-updates-per-second","title":"Applying 5 million pixel updates per second with Rust & wgpu","summary":"Modern GPUs are stupid fast—but by misdesigning your application, it's easy to limit their potential. In this article, we explore the basics of wgpu by optimizing a program that replays /r/place.","image":"https://maxisom.me/api/og?title=Applying+5+million+pixel+updates+per+second+with+Rust+%26+wgpu&publishedAt=2023-03-09+21%3A17&tags=rust&tags=wgpu&tags=r%2Fplace","date_modified":"2023-03-09T21:17:00.000Z","author":{"name":"Max Isom","url":"https://maxisom.me"}}]}